Package de.coreengine.network
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Class Summary Class Description Event Abstract class for network eventsNetworkManager Class that manaes network stuffProtocol Class that handles network messengesSyncronized Class that represents an object that can be syncronized in a networkTCPClient Client class for a tcp connectionTCPServer Server class for a tcp connectionTCPServerClient A client of a tcp server -
Enum Summary Enum Description NetworkManager.NetworkState Network state of the game (one of):
- DEDICATED_SERVER (Only server)
- HOSTER (Hosting client)
- CLIENT (Connected Client)
- SINGLE (Singleplayer)TCPClient.HandshakeResult Result values for a tcp handshake