Uses of Package
de.coreengine.network
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Packages that use de.coreengine.network Package Description de.coreengine.network de.coreengine.network.events de.coreengine.network.syncronized -
Classes in de.coreengine.network used by de.coreengine.network Class Description NetworkManager.NetworkState Network state of the game (one of):
- DEDICATED_SERVER (Only server)
- HOSTER (Hosting client)
- CLIENT (Connected Client)
- SINGLE (Singleplayer)TCPClient.HandshakeResult Result values for a tcp handshakeTCPServerClient A client of a tcp server -
Classes in de.coreengine.network used by de.coreengine.network.events Class Description Event Abstract class for network events -
Classes in de.coreengine.network used by de.coreengine.network.syncronized Class Description Syncronized Class that represents an object that can be syncronized in a network