Uses of Class
de.coreengine.system.PlayerGameObject
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Packages that use PlayerGameObject Package Description de.coreengine.network -
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Uses of PlayerGameObject in de.coreengine.network
Methods in de.coreengine.network that return types with arguments of type PlayerGameObject Modifier and Type Method Description static HashMap<String,PlayerGameObject>
TCPClient. getPlayers()
Method parameters in de.coreengine.network with type arguments of type PlayerGameObject Modifier and Type Method Description static boolean
NetworkManager. host(int port, int maxPlayers, String password, Class<? extends PlayerGameObject> playerClass)
Setting up a dedicated serverstatic boolean
NetworkManager. hostAndJoin(int port, int maxPlayers, String password, String name, Class<? extends PlayerGameObject> playerClass)
Hosting and joining a server via localhoststatic TCPClient.HandshakeResult
NetworkManager. join(String ip, int port, String password, String name, Class<? extends PlayerGameObject> playerClass)
Joining a running server.Constructors in de.coreengine.network with parameters of type PlayerGameObject Constructor Description TCPServerClient(BufferedReader reader, PrintWriter writer, Socket socket, String prefix, PlayerGameObject player)
Creating new client for a tcp server.
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