Package de.coreengine.system.gameObjects
Class Simple
- java.lang.Object
-
- de.coreengine.system.GameObject
-
- de.coreengine.system.gameObjects.Simple
-
public class Simple extends GameObject
Game object of a simple entity, that does nothing- Author:
- Darius Dinger
-
-
Field Summary
-
Fields inherited from class de.coreengine.system.GameObject
parent
-
-
Constructor Summary
Constructors Constructor Description Simple()
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description Entity
getEntity()
void
onRender()
In this method the GameObject gets rendered onto the screen (if it has an graphical representation).-
Methods inherited from class de.coreengine.system.GameObject
addActionToPhysicWorld, addChild, addRigidBodyToWorld, getScene, onAdd, onInit, onLoad, onPauseUpdate, onRemove, onSave, onSyncronize, onUpdate, removeChild, setShouldRender, setShouldSyncronize, setShouldUpdate
-
-
-
-
Method Detail
-
getEntity
public Entity getEntity()
- Returns:
- Read/writeable entity
-
onRender
public void onRender()
Description copied from class:GameObject
In this method the GameObject gets rendered onto the screen (if it has an graphical representation). Its primary used for MasterRenderer calls.- Overrides:
onRender
in classGameObject
-
-