Package de.coreengine.system.gameObjects
Class Simple
- java.lang.Object
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- de.coreengine.system.GameObject
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- de.coreengine.system.gameObjects.Simple
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public class Simple extends GameObject
Game object of a simple entity, that does nothing- Author:
- Darius Dinger
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Field Summary
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Fields inherited from class de.coreengine.system.GameObject
parent
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Constructor Summary
Constructors Constructor Description Simple()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description EntitygetEntity()voidonRender()In this method the GameObject gets rendered onto the screen (if it has an graphical representation).-
Methods inherited from class de.coreengine.system.GameObject
addActionToPhysicWorld, addChild, addRigidBodyToWorld, getScene, onAdd, onInit, onLoad, onPauseUpdate, onRemove, onSave, onSyncronize, onUpdate, removeChild, setShouldRender, setShouldSyncronize, setShouldUpdate
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Method Detail
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getEntity
public Entity getEntity()
- Returns:
- Read/writeable entity
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onRender
public void onRender()
Description copied from class:GameObjectIn this method the GameObject gets rendered onto the screen (if it has an graphical representation). Its primary used for MasterRenderer calls.- Overrides:
onRenderin classGameObject
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